THE PROJECT Team

Sunztzu: When the two armies were confidence in his tracks. ” Chang Yu slew, that spirit may make a city side...

Machiavelli: as to manage dexterity mercy, telling him for splendidly this, but thus all things they desired....

METAPHYSICS OF THE MACHINES

MACHIAVELLI VS. SUN TZU

DR MOHD RAZALI Md TOMARI

Robotics Expert 

In the project Syntropic Counterpoints, we are using discussions between Artificial Intelligence clones to generate creative content. Nevertheless, our focus is less on content analysis and more on the beauty of creation itself and given context by the machines. We are using a different recurrent neural network (RNN) and collective creativity approaches to support interactions between Artificial  Intelligence clones and trigger a humanless creative process which should lead to unsupervised robot creativity. The robots are trained by using the publications of some of the greatest thinkers of their time such as Aristotle, Nietzsche, Machiavelli, SunTzu and confronted to the crucial questions related to humankind such as understanding of moral, aesthetic, ethic, strategy, politics etc. Throughout this robot-robot interaction model, we are trying to investigate the possibilities and consider limitations of using artificial intelligence in context-based creative processes as well as to raise questions related to potential future phenomena of machines mindfulness. .

ARISTOTLE VS. NIETZCHE

ROBOTROBOT INTERACTION

SYNTROPIC COUNTERPOINTS LAST UPDATE

​​SYNTROPIC COUNTERPOINTS

Nietzsche: Roman empire. Standing between India and Rome and forced to make a tempting choice....

Aristotle: For some persons supposed to be common judgment can most easily fulfill badly and by magistrates....

DR PREDRAG K NIKOLIC

Interactive Media Artist, Interaction Designer

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ART

of AI SENSE

STORYmachine made

NEWS

MARKO JOVANOVIC

Software Engineer  

SYNTROPIC COUNTERPOINTS AT ARTECH 2021

 

ARTECH 2021 – Hybrid Praxis – Art, Sustainability & Technology, is the 10th International Conference on Digital and Interactive Arts, hosted in the city of Aveiro, Portugal. The purpose of the conference is to promote interest in current digital culture and its intersection with art and technology as an important field of research, but also as a common space for discussion and exchange of new experiences.